Focussing the Geb will not accomplish much, cause thats what the Geb wants. [display_name] => Bacchus Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn Jormungandr's skills, stats and more. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. I'll use this section to talk about general things which others might find useful or interesting: This guide has not yet been updated for the current season. ( May even give you the killing blow with your 2 damaging abilities. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. Most auto attack assassins absolutely shred him if he's out of position. [url] => cthulhu [url] => fafnir If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. This can stack up to 3 times. [display_name] => Hercules The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Smite is an online battleground between mythical gods. [god] => Array This only affects Monsters on your side of the Jungle. A few notes for the different options. If you like Jormungandr tank, you can refer this way. 1. ( Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. You can go Protector instead of Seer if you prefer it. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. [url] => skadi ( [god] => Array ) Copyright 2019 SMITEFire | All Rights Reserved. When you hit an enemy god with hard crowd control, they drop spikes on the ground that lasts for 7s. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. ( If she's paired with someone like Xing Tian, you will die. a lot. [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). This can happen when a God is new or there is a new patch. Array Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. ) Join the leading SMITE community.Create and share God Guides and Builds. ) Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. ( Yemoja really can't compete with the damage you can put out if you play him right. [display_name] => Hades Ranked: Conquest - Match 1294855487 - SmiteGuru [god] => Array 13. r/Smite. ( - Sentinel's Gift: The support standard, when in doubt, you really can't go wrong with this. PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. ) This guide has not yet been updated for the current season. Jormungandr Counter Smite - Zathong Tap each threat level to view Jormungandrs threats. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. 1. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. Geb's schockwave and boulder-mode both proc your passive if you get hit with them, but he really can't capitalize on them alone (Unless he goes straight damage, which was a scary experience for me). 1. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health. But to top it all off, her ice slick thingy procs Jorm's passive. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Copyright 2019 SMITEFire | All Rights Reserved. Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. [display_name] => Cthulhu The physical and magical defense items can and should be switched out if needed. Array 1. ) 1. Smite Jormungandr Build Guide: Honk! The Goose chose you! - SmiteFire Funnily enough, Ares really is the best and the worst matchup simultaneously. [notes] => He's obnoxious and you really can't do anything to pressure him. Array [god] => Array Remember, if Cabra hurts you, he isn't hurting your squishy friends. [display_name] => Artio This can only occur once every 15 seconds. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. Array 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers SMITEFire is the place to find the perfect build guide to take your game to the next level. Though I probably didn't need to tell you that. The end times. ) - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. ( Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. Extra damage after the first instance is halved. Cabra out damages you, even in support, though that's about his only benefit. ( Immune to hard displacement. [god_id] => 32 Vote received! 1. You can see the most recently updated guides on the browse guides page. I've had a Skadi do more than half my health in a single ability, it isn't fun. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). Let me be clear, this is Herc support. ) [god_id] => 5 Please consider supporting us by whitelisting us in your ad blocker! . PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. Vote received! Your first priority should always be boots, because Jorm is slow to begin with. [god_id] => 110 [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. ) During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. There is no reason anyone should miss a chain on someone as big as Jorm. He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Want to support SmiteFire with an ad-free experience? This caps at 100 power and 20% Lifesteal at 25% Health. Great kill confirm to enemy's retreating. No not really, you'd be better off with any jungler, hell even Loki works better. This effect is not interrupted by damage but is interrupted by hard Crowd Control. After selecting a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. Normal: Conquest - Match 1294859441 - SmiteGuru Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. 7% of your Mana from items is converted to Magical Power. ) You can see the most recently updated guides on the browse guides page. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. There is no reason anyone should miss a chain on someone as big as Jorm. Join the leading SMITE community.Create and share God Guides and Builds. Can be upgraded at level 20. Overextending or getting ganked will result in either Baccus or Jorm dying. ) This effect lasts for 7s and can only occur once every 15s. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. ( Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. You can be reasonably aggressive in this matchup provided your ADC allows for it. ) I works hard to keep mys Smite builds and guides updated, and will help you craft the best Jormungandr build for the meta. This field damages and slows Enemies inside of it every second. First off, lets just be clear here he does hurt early and late game, but so do you. ) ( 1. [scoreVal] => 4 Breastplate-> Silver Breastplate -> Breastplate of Valor, Magic Focus -> Enchanted Spear -> Spear of the Magus. Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. If Kumba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. SmiteGuru 2014-23. Stacks provide 1 Physical and Magical Protection. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. [url] => jormungandr You can support us ad-free for less than $1 a month! Copyright 2019 SMITEFire | All Rights Reserved. [notes] => His Wrap Can Counter your Second ability passive Please keep this in mind while reading. ( Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Additionally, all allies take 40% reduced damage from Basic Attacks while the shield is active. You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Subsequent hits on the same target do half the bonus damage for the next 3s. You can see the most recently updated guides on the browse guides page. Sobek will proc your passive with his charge and his spin manuever, though he can't chuck you around. [url] => kuzenbo Subsequent hits on the same target do half the bonus damage for the next 3s. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Join the leading SMITE community.Create and share God Guides and Builds. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. ) Same god and skin for both teams in All-Out Assault (in a pubs match) 1 / 2. If Sol and or Olorun are your enemy ADC's, or your enemy ADC uses a lot of abilities, like Chiron or AMC, I've found that this works nicely. Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Jorm is not a traditional "Help the Team" support. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. I want to receive promotions from our partners. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. [god_id] => 12 1. Your biggest advantage in this matchup, Ares can't ult you. You provide damage, but not enough to one shot him and your CC isn't as hard as someone like Ymir. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. This is a build from personal opinions and hope to receive your comments. Like Ares, if Baron solo ults you, he's an idiot. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. - YouTube This game was super fun and it got intense towards the end! But to top it all off, her ice slick thingy procs Jorm's passive. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. ) Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. This guide has not yet been updated for the current season. [god] => Array Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. [display_name] => Kuzenbo ( Array Your first priority should always be boots, because Jorm is slow to begin with. First off, Skadi just hurts. This effect can only occur once every 10s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Want to support SmiteFire with an ad-free experience? If you two are alone in lane, you might be able to win a boxing match. [url] => xing-tian AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. Please verify that you are not a bot to cast your vote. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Patch 6.3 by Karmas Greed - 4 years ago. [god] => Array Both of you do good damage, and this matchup really comes down to your ADC and coordination. 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